| Smackdown 151-160 | |
| Smackdown 151: Don't bring me (Lock)down |
Winner: Combine 30-28 |
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Sorry, no pics available. Map: Lockdown Game: Half-Life 2 Gametype: Team Deathmatch (15 min. round) Played: April 10, 2005
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Combine wins 30-28 | ||||
| Combine 30 1. Q (11/1) 2. Armerius (8/8) 3. FoeKilla (7/10) 4. Circuit (4/9) |
Rebels 28 1. Sam (13/6) 2. Creole Ned (8/8) 3. Postal (4/12) 4. Paladin (3/4) |
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| Smackdown 152: Some HL2 map |
Winner: Combine 87-76 |
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Sorry, no pics available. Map: Unknown Game: Half-Life 2 Gametype: Team Deathmatch (15 min. round) Played: April 17, 2005
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Combine wins 87-76 | ||||
| Combine 87 1. bridude (22/16) 2. Malach (19/18) 3. Circuit (18/13) 4. Postal (15/22) 5. Armerius (10/14) |
Rebels 76 1. Sam (22/20) 2. Q (19/22) 3. FoeKilla (16/23) 4. pogozorro (9/17) 5. Paladin (7/12) |
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| Smackdown 153: Powerhouse on the hill |
Winner: Rebels 48-32 |
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Sorry, no pics available. Map: Powerhouse Game: Half-Life 2 Gametype: Team Deathmatch (15 min. round) Played: April 24, 2005
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Rebels wins 48-32 | ||||
| Rebels 48 1. Q (15/12) 2. Postal (13/12) 3. bridude (11/7) 4. F7 (9/2) |
Combine 32 1. Circuit (11/13) 2. Tick (8/17) 3. Paladin (7/10) 4. Creole Ned (6/9) |
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| Smackdown 154: (Ping) Runoff |
Winner: Rebels 68-50 |
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Sorry, no pics available. Map: Runoff Game: Half-Life 2 Gametype: Team Deathmatch (15 min. round) Played: May 1, 2005
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Rebels win 68-50 | ||||
| Rebels 68 1. Sir Lucius (16/10) 2. F7 (15/9) 3. Armerius (13/10) 4. Tai (10/9) 5. pogozorro (6/14) 6. Postal (3/9) |
Combine 50 1. bridude (12/14) 2. Sam (9/15) 3. Circuit (7/10) 4. Paladin (4/9) 5. Tick (4/17) 6. Fitty (2/21) |
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| Note: The server was overwhelmed for this game and all players suffered from very high pings. | |||||
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| Smackdown 155: MIA |
Winner: Unknown |
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Sorry, no pics available. NOTE: The status of this game is currently unknown. Map: n/a Game: n/a Gametype: n/a Played: n/a |
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| Smackdown 156: In the Lap of the GoopGod |
Winner: Team Red 2-0 |
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Sorry, no pics available. Map: DM-GoopGod Game: UT2004 Gametype: Team Deathmatch (Best of 3, 10 min. rounds) Mutator: Pinata2k4 Played: March 19, 2006
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Game 1 Red wins 28-25 | |||
| Team
Red 28 1. Paladin (11) 2. Creole Ned (10) 3. Circuit (7) |
Team
Blue 25 1. pogozorro (9) 2. Postal (9) 3. Q (7) |
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| Game 2 Red wins 32-25 |
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| Team
Red 32 1. Creole Ned (13) 2. Circuit (12) 3. Paladin (7) |
Team
Blue 25 1. Q (11) 2. pogozorro (10) 3. Postal (4) |
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| Game 3 Not played |
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| Smackdown 157: Dial M for Murderousness |
Winner: Tie! |
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Sorry, no pics available. Map: DM-BP2-Calandras Game: UT2004 Gametype: Team Deathmatch (Best of 3, 10 min. rounds) Mutator: Pinata2k4 Played: March 26, 2006 |
NOTE: The two games played were declared unbalanced, lopsided and goofy. As such, it was deemed the Smackdown ended in a tie of 1-1. No official score was kept. |
| Smackdown 158: Robit Renegade Cop |
Winner: Creole Ned |
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Sorry, no pics available. Map: DM-CBP2-Niflheim Game: UT2004 Gametype: Deathmatch (15 min. round) Mutator: Momentum Control Played: April 2, 2006 |
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| Smackdown 159: We don't need no Neducation |
Winner: F7 |
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Sorry, no pics available. Map: DM-Metallurgy Game: UT2004 Gametype: Deathmatch (15 min. round) Mutator: Pinata2k4 Played: April 9, 2006 |
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| Smackdown 160: Die, Easter Bunny, Die! |
Winner: Team Blue 2-0 |
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| Sorry, no pics available. Map: DM-Tokara Forest Game: UT2004 Gametype: Team Deathmatch (10 min. rounds) Mutator: Killeporter, Pinata2k4, Bonus Combos Played: April 16, 2006
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Game 1 Blue wins 53-51 | ||||
| Team
Blue 53 1. F7 (18) 2. Postal (11) 3. Paladin (11) 4. pogozorro (7) 5. Tai (6) |
Team
Red 51 1. Q (12) 2. Armerius (12) 3. Sam (12) 4. Dr. Fungus (8) 5. Circuit (7) |
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Game 2 Red wins 53-44 |
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| Team
Red 53 1. Q (20) 2. Sam (12) 3. Armerius (8) 4. Circuit (7) 5. Dr. Fungus (6) |
Team
Blue 44 1. F7 (17) 2. pogozorro (15) 3. Postal (6) 4. Paladin (5) 5. Tai (1) |
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Game 3 Blue wins 63-51 |
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| Team
Blue 44 1. pogozorro (20) 2. F7 (17) 3. Paladin (10) 4. Postal (10) 5. Tai (6) |
Team Red 53 1. Q (12) 2. Dr. Fungus (12) 3. Armerius (10) 4. Sam (9) 5. Circuit (8) |
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