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View Full Version : Well, damn it.


Circuit
11-30-2005, 11:52 AM
I haven't really played that much during my 14 day trial to make a final decision, but I'm starting to like WoW. I haven't been all that impressed with my Hunter Elf so far, who's level 7, but Ned and I started a Dwarf Warrior and Gnome Mage last night and it was pretty fun. Even though a bit cartoony, the game has great atmosphere and the world seems very deep. I'm usually not into the whole fantasy thing, but there's a lot of personality in this and it's starting to grow on me. I'm not sure I like the interface, but I don't know if the clunkiness is just because I'm not used to it yet.

My dilemma lies in the fact that I'm still really into CoH/CoV and don't really have time for both games, nor do I want to pay a monthly fee for two different games. A lot of it also hinges on which game Ned ends up gravitating towards since he's primarily who I play all my online games with because he's like my bestest gaming buddy evar. Also, since so many of you MC guys are already so deep into WoW, I can't imagine many of you wanting to pull away to play with lowbies very often. And no offense to anyone is meant, of course. Ned and I just tend to get the same type of enjoyment out of these games. The look and actions of the characters we make is oftentimes more amusing than actually playing the game. Although, maybe he just merely puts up with my immaturity prior to getting down to business like an adult patiently waiting for a child to stop putting the soccer ball in his shirt before a game. :)

The other big thing is my complete and utter lack of desire to ever wait even a minute in a queue to get into the game. I'd love to level up a character and play with some of you veteran WoWers, but it looks like Arthas is full pretty much all the time. I think one of the restrictions of the 14 day trial is that paying subscribers get priority in the queue, so it may not be as bad as it seems.

One thing I'm curious about, also, is whether or not I'll be able to have any fun later on in the game if I'm not in a guild and probably unable to coordinate playing with large groups of people at certain times of the day. Judging by a lot of what I've read, you pretty much have to be in a large group to even see a lot of the content. So what will be my experience with the game if I mostly play in very small groups? Would I be wasting my time? And what if I only have a few hours a week to devote to playing?

For a bit of perspective, City of Heroes is my first and only MMORPG and the only reason I got into that was because it involves superheroes doing superhero things. Had I not gotten into the beta early on, I probably never would've played that, either. But the combat character customization were what hooked me, both of which are considerably superior to WoW so far. WoW feels deeper and more alive, but there's just something missing in the combat and how your character interacts with enemies. Neither you nor the thing you're fighting seem to react to the attacks at all, aside from inflicting damage or losing hitpoints. Especially in the melee attacks, I have a hard time telling if I'm connecting because of the nearly nonexistent visual feedback. CoH's combat just feels so much more visceral and solid. A huge part of the game to me is seeing enemies go flying into the air from an uppercut or get trapped in a block of ice. Saying nothing of WoW's battle mechanics, fights just seem to be made up of me and my enemy attacking in various ways until one of us falls over dead. It's just a stat battle, which granted is the same as CoH in the end, but the way it's presented and how it feels is just not as good in WoW. On the other hand, WoW does seem to have a ton of other things going for it to make up for the lackluster combat.

So my early impressions are mixed. I'd say they're leaning more toward "good" than "bad", though, but I'll need some more time and perhaps more persuasion to get me to play. I'm just torn. I've put loads of time into CoH/CoV and would hate to give it up, but I just don't have the time to play two games that require a decent amount of devotion to enjoy. Plus, having both would mean paying $30 a month. I'd then be spending twice as much money for the same amount of play time split between two games and just don't think I want that. I R CONFUSE!!

bridude
11-30-2005, 12:14 PM
I like both games but if you compare the 2 in a technical sense, WoW would win by a long shot. Theres so much more to do and to see in wow.

I just switch off between the 2.


PS I wasn't into the fantasy type of gameplay either. As a matter of fact I was hammering people for playing wow when it first came out. Here I am a year later still playing it (on and off).

Creole Ned
11-30-2005, 12:27 PM
I have a spare gamecard. That's two free months of play plus the one the game comes with.

Just sayin'.

jackrabbit
11-30-2005, 12:28 PM
Have Ned cough up with one of his subscription cards, try the full version and decide from there. I'd really enjoy for both of you guys to stay, and already have 2 low level characters I created for the express intent of being able to play with you.

The combat at lower levels is pretty vanilla. You only have a few available options, and most of them have no real effect. Even at some of the higher levels most of the effects are still only particle. Sometimes you'll get to see a cool connecting overhead block, or a rend across the chest that sends blood flying all over, but in general there isn't a 1 for 1 attack/reaction payoff.

I don't consider myself hardcore, but I'm more than a casual player (with about 6 hours a night to prove it). I've only run a few of the end-game instances, and yeah... they're pretty cool and I'm pissed on a certain level that I'll likely never run them. However, I still think the goombas that go around saying "the game begins at 60! the game begins at 60!" need to have their choads thrown into a margarita blender. It's simply not the case. There's a lot of content at 60, but unless you're some kind of masochist that enjoys running the same instance over and over ad nauseum, it's not nearly on par with the amount of content prior to 60. Additionally, there's always new stuff for both raiders and non-raider types each patch.

The queue sucks, and while you may be thrown to the end of it for not being a regular subscriber, it's still an issue. While you may be waiting 30+ minutes now, it's still a 15-20 minute wait during peak times for any of us. Some people will log on especially early, or a little later an avoid the queues entirely (and I hate them). The queues suck, there's no getting around that fact. You can alt-tab and surf porn or do like Bridude and Q and go make a ham sammy while you wait.

Subscribing to more than one online game, or what's commonly referred to as "Taiscribing" is rough. Splitting your time between games is already a challenge, paying for two seems silly (I still love you Tai, never change). I won't presume to be able to help you decide.

As much as I hate WoW for all its faults, inconsistencies, annoying nubcake players, forums from hell, imbalances, and more, it's still the most fun I've had at a computer with my pants still on. I got sucked back in with very little persuasion, and there's still plenty of people on at any given time.

Perhaps you'll hold out until the expansion as I'm sure even losers like Q will resubscribe for that event.

Paladin
11-30-2005, 12:40 PM
I'll grant that combat, much of the time early on, seems like clicking what attack buttons you have until your or the enemy dies. But, that does fade somewhat with levels. When you start fighting more varieties of enemies, ones that fly or charge, and especially mixed groups of melee and ranged, more strategy comes into play. When you get into some of the instance dungeons, that's when the combat system really shines, especially with the instances that have been added since launch. Blizzard has worked overtime to tweak those battles so there is something each class can contribute and frequenty certain combinations of classes and powers that are pretty much a necessity.

City of Heroes definitely has the more robust character creation system. For months after WoW came out, many of the MC people who had played CoH before complained over the relatively limited character creation options and the haphazard piecemeal look that the random equipment drops created. Everyone, it seemed, at least wanted to be able to create a uniform color scheme for their character's armor and clothing. Gradually, that wish faded and we realized the great variety in gear is more a blessing than a curse. It's interesting when you get a new piece of magical swag and compare it to what you have. Are the stats better or worse? Do I want to give up that extra Stamina bonus for more Intelligence? Do these pants make my ass look fat? Would I rather have the money they'd sell for? In a way, CoH gives you all your character appearance options up front, and then very bland rewards for play. I mean, it was so cool when I got my first single origin enhancement... but, after playing for a while, I eventually got enough money I could buy all SO's without batting an eyelash, and my leveling goals came down to getting a new costume slot so I'd have something interesting to spend my money on.

WoW keeps you poor, for better or worse, so you always have a monetary incentive to go adventuring or gathering. It also doles out the rewards, in appearance and in power, more slowly (and I think more randomly) than CoH. Picking which route is better is going to be a matter of opinion for each person, but for me personally, WoW has done the better job of keeping the level of satisfaction I get from playing better than City of Heroes did.

Circuit
11-30-2005, 01:36 PM
Part of the problem for me is the fact that both games seem to have things I want that the other doesn't and those things are a pretty big deal. You think it would work if I crammed the CD ROMs together and installed the result? Speaking of installation, WoW's seems to be pretty much the slowest out of any game I've ever had, indcluding the ones with the grabillion CD's. I'm not sure why it required me to log in to find an update in order for the game to just shut down and start the updater again and have me log in again to find the next update. Can't they rig the updater to find all patches before going into the game?

bridude
11-30-2005, 01:43 PM
yeah the install is crazy. Usually a developer will release a patch from version 1.0-1.x.x and update that "all in one" patch as needed. Bizz however makes you do all the patches in sequence.

jackrabbit
11-30-2005, 03:08 PM
I think the 1 hour install is to emotionally prepare you for the queue. :(

bridude
11-30-2005, 03:13 PM
my queue starts about 2 hours before I can leave work. I'm currently sitting in the queue.

BoX
11-30-2005, 03:22 PM
I think the queues are a temporary thing, they usually start up when server transfers are going up.

If you get a group of like 5 guys you can see most of the games content, you'll just not see the huge 40 man jobbies, most others you can 5 man.

huge 40 man jobbies.

bridude
11-30-2005, 03:24 PM
you can keep your man jobbies to yourself.

BoX
11-30-2005, 04:51 PM
Also what are dwarf and gnome name plz.

Creole Ned
11-30-2005, 05:01 PM
Circuit is pretty hardcore into roleplaying, so his gnome is called Firetruck. My dwarf warrior is Hammo. They are on Aggramar, however. I may duplicate Hammo on Arthas or perhaps make a priest/paladin/whatever the rabble thinks is doomed in the next patch (I'm funny that way).

I'm also curious to try out the Undead which I am to believe would require yet another server that does not have Alliance characters on it, yes?

BoX
11-30-2005, 05:10 PM
I'm also curious to try out the Undead which I am to believe would require yet another server that does not have Alliance characters on it, yes?

Yes

Harka
11-30-2005, 06:10 PM
Yes and No, if you go a PvE server or RP server you can mix, its just on the PvP servers you can not have both sides on one account.

Q
12-01-2005, 08:57 AM
I'm not sure why it required me to log in to find an update in order for the game to just shut down and start the updater again and have me log in again to find the next update. Can't they rig the updater to find all patches before going into the game?

Things could be worse - Blizzard could have gone to the Raven Shield school of patching.

Andri
12-01-2005, 09:16 AM
Many of us already have Horde characters on Bloodscalp. And since we never play them, they should all still be pretty lowbie. As an added bonus, I have never encountered any queues on that server.

Circuit, you may enjoy PvPing if you are into more repsonse during fights. It is one of the things I constantly struggle with in this game that the way you fight mobs is so different from how you fight other players. Mobs are typically very predictable and don't kite around you to escape your blows. You can stand in one place and take them down just by clicking your buttons. Players will not do you that favor, and they will not give up on killing you either just because you ran away for some distance. I mostly suck in PvP because I do not seem to have the required hand-eye coordination to move my char fast enough to avoid blows and while mounting my own attack at the same time. Whenever I see PvP movies, I am just marveling on how people can move their chars so effectively.

As far as grouping goes, I completely agree with BoX. Up until the endgame you can do everything with 5 people. Finding 5 people is very easy, so you should never have to formally sign up with a group ahead of time. Especially with so many martians now playing.

BTW, we had a lot of fun yesterday doing the Dark Iron Dwarf quests in the Wetlands (Bri, Foe, Pal, Tai and myself with our bunch of mid-20 chars). I would compare the experience to what the "20-40 man jobbies"are like. What made it feel a lot like Zul Gurub is that we fought mobs 4 to 6 levels higher than ourselves. With them resisting pretty much everything you do, it became a huge struggle and coordination effort to make the group's combined mana and HP last long enough to get that vastly overpowered boss down. And the boss hitting so hard that it takes 3 healers just to keep one tank alive who, in turn, hits the boss for so little damage that it takes 10 min to wear him down... The only thing missing for the real ZG feel was another 15 people milling about in the effort. So guys, if you liked this experience, the endgame instances are really meant for you. ;)

Circuit
12-01-2005, 01:26 PM
Well, I went to pick up WoW today, thinking I had seen online that the game was down to $29.99. To my surprise, it is not. I'm usually OK paying full price for brand-new games, but isn't WoW over a year old? As much as I'd like to play, I think I'll just wait until the price drops.

Tai
12-01-2005, 01:58 PM
I do have a second copy that I could give you the serial numer of. I believe it is currently bound to my wife's account (disabled) but there should be some way to transfer it, right?

Harka
12-01-2005, 02:41 PM
http://www.worldofwarcraft.com/misc/wowdeal/


Is that what you saw?

Creole Ned
12-01-2005, 02:58 PM
I actually have an extra copy (just checked). I bought the game when it came out because VUG had none available to mods at the time but I got an extra copy of the retail box from VUG maybe a month or two later (and after I had originally cancelled), along with a couple of game cards.

You should just need the code to turn your "wait for infinity in the queue" trial version into the regular one.

Tai
12-01-2005, 03:02 PM
Let me know, cause I am pretty sure Sharon isn't going to use it, so no charge if you want it :)

Circuit
12-01-2005, 03:03 PM
Ned, that would be awful swell of you. :yay:

Tai, thanks for the offer, but I'd rather use a new one for simplicity's sake.

Kermit
12-01-2005, 03:06 PM
Here. (http://www.amazon.com/exec/obidos/ASIN/B000067FDW/ref%3Dnosim/passwird-20/102-7692677-1335347)

Amazon Rocks.