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Check this out, he is very good at using both the juggle the enemy trick and the death from above trick. And shotgun use too for that matter.
http://www.vimeo.com/747004
:thumbup: :eek:
Shadowrat
04-16-2008, 07:49 AM
i am killed by a sentry gun at 1:40
Could you tell if it was the same one that got me 2 seconds earlier? I bet we were teamworking. :)
I must also remember to get on his team next time he's on the server. =P
samuelk
04-16-2008, 12:50 PM
Here's a list of the new Medic Achievements that will be released with the update that's coming sometime in April.
Sometimes I think Valve just does this so they can spend time coming up with clever names for the achievements.
First Do No Harm: Play a full round without killing any enemies, and score the highest on a team of 6 or more players.
Quadruple Bypass: Heal a teammate who's taking fire from 4 enemies at once.
Group Health: Work with 2 other medics to deploy 3 simultaneous uber-charges.
Surgical Prep: Have an uber-charge ready before the setup phase ends.
Trauma Queen: Deploy 3 uber-charges in less than 5 minutes, and assist in 5 kills during that time.
Double Blind Trial: Deploy an uber-charge within 8 seconds of a nearby enemy medic deploying his.
Play Doctor: In a team with no medics, be first to switch to medic after a teammate calls 'medic!', and then heal 500 health.
Triage: Deploy an uber-charge on a teammate less than a second before they're hit by a critical explosive.
Preventive Medicine: Block the enemy from capturing a control point with an uber-charged teammate.
Consultation: Assist a fellow medic in killing 5 enemies in a single life.
Does It Hurt When I Do This?: Kill 50 scouts with your syringe gun.
Peer Review: Kill 50 medics with your bone saw.
Big Pharma: Assist a heavy in killing 30 enemies, where neither of you die.
You'll Feel A Little Prick: Assist in killing 4 enemies with single uber-charge on a scout.
Autoclave: Assist in burning 8 enemies with a single uber-charge on a pyro.
Blast Assist: Assist in exploding 5 enemies with a single uber-charge on a soldier.
Blunt Trauma: Assist in punching out 4 enemies with a single uber-charge on a heavy.
Medical Breakthrough: Assist in destroying 8 enemy engineer buildings with a single uber-charge on a Demoman.
Midwife Crisis: Heal an enginner as he repairs his sentry while it's under enemy fire.
Ubi Concordia, IBI Victoria: Assist in killing 5 enemies on an enemy control point, in a single life.
Grand Rounds: Heal 200 teammates after they've called for 'medic!'
Infernal Medicine: Extinguish 100 burning teammates.
Doctor Assisted Homicide: Assist in killing 20 nemesis.
Placebo Effect: Kill 5 enemies in a single life, while having your uber-charge ready, but undeployed.
Sawbones: Hit enemies with your bonesaw 10 times in a row without dying or missing.
Intern: Accumulate 7000 heal points in a single life.
Specialist: Accumulate 10000 heal points health in a single life.
Chief of Staff: Accumulate 10 million total heal points.
Hypocritical Oath: Kill an enemy spy that you have been healing.
Medical Prevention: Save a falling teammate from dying on impact.
Second Opinion: Uber-Charge 2 teammates at once.
Autopsy Report: Provide an enemy with a freezecam shot of you taunting above their ragdoll.
FYI I Am A Medic: Use your bonesaw to kill 5 enemy spies who have been calling for 'Medic!'.
Family Practice: Uber-charge ten of your steam community friends.
House Call: Join a game that one of your friends is in and then deploy an uber-charge on him.
Bedside Manner: Be healing a teammate as he achieves and achievement of his own.
Fun names :) some of those are gonna be easy, and some are going to be extremely rare. I will bring my medic out of retirement for them for sure though. :)
Shadowrat
04-17-2008, 07:44 AM
FYI I am a Medic! lolz! that's the funniest one by far.
samuelk
04-17-2008, 02:00 PM
I think "You'll Feel a Little Prick" is quite clever.
That gun you get for 2/3rds complete sounds interesting - it fires non-stop crit rockets?
samuelk
04-17-2008, 07:35 PM
That gun you get for 2/3rds complete sounds interesting - it fires non-stop crit rockets?
Er, not quite. The weapon you're thinking of is the Critzcrieg, and it replaces the normal medigun. IT doesn't fire crit rockets. The Critzcrieg charges an ubercharge on another player just like the medigun, but instead of granting invulnerability when the ubercharge reaches 100%, the Critzcrieg gives the target player a 100% chance of firing critical hit ordinance. So if you ubercharge a soldier with the Critzcrieg, he'll fire crit rockets for 10 seconds.
Here's the rundown of the weapons:
The Blutsaugher
For players that earn one third of the 36 new medic achievements, they will be given a new syringe gun. Called "The Blutsaugher," this new weapon no longer has the ability to score critical hits against an opponent. Instead it will draw health from enemies each time a syringe hits. Especially useful as a weapon to retreat away from the fight while staying alive.
The Critzcrieg
Once a medic has earned two thirds of the achievements, they will be granted "The Critzcrieg." This new medigun uses its ubercharge not for invulnerability, but to give its recipient 100% chance to fire critical ordinance. Medics and the player they are charging need to be careful though, because as much fun as it is to fire critical rockets as fast as you can, the other team will see what you're up to and try to put a quick stop to your plan.
The Ubersaw
For the determined medic that has earned all 36 of the new achievements, they will find themselves the proud owner of "The Ubersaw," which will take damage done in melee attacks and convert it directly to ubercharge. Four hits with this new weapon will fully charge whatever medigun the medic has equpped.
Paladin
04-17-2008, 07:46 PM
I sure hope there will be servers that don't allow the upgraded weapons. Those are way overpowered compared to the normal weapons.
heh,m the damage i can do with 10 secs of crit rockets would be unreal. And I know people who could do 4 times the damage or more. should be interesting.
Shadowrat
04-18-2008, 09:32 AM
The critzkrieg sounds like it would be super powerful. but i don't think it will work well against sentries like an ubercharge does. And still all the other team needs to do is take out the medic while he's critzkrieging. I don't know about you, but i seem to find myself behind an ubercharged enemy all the time just biding my time until it wears off. If he were critzkrieging, i could take him out.
a couple stickies would stop them dead, a spy would put an end to it. hell, a scout coming around a corner behind them would cut the rampage short.
It sounds like a critzkrieged heavy would be crazy powerful because they already work well when stepping out into fire.
It sounds like a critzkrieged heavy would be crazy powerful because they already work well when stepping out into fire.
good point. going to have to keep an eye open for this. Did I mention my life time healing is only in the 750k range?
Shadowrat
04-20-2008, 08:09 AM
my best healing in one life with the medic is 6 644. healing 1k seems doable, but it would be tough. it doesn't count as a point healed unless the dude is actually hurt. so you have to actually get into some combat.
after some investigation last night, i think the do no harm acheivement would not be hard to get. i would have gotten it about 3 times.
Paladin
04-20-2008, 03:27 PM
after some investigation last night, i think the do no harm acheivement would not be hard to get. i would have gotten it about 3 times.
The not killing any enemies is easy. Having the highest score for the round at the same time is not.
I disagree. I have often had the highest score as a medic without ever killing anyone. (assists don't count)
Where's my update? I thought it was due out today?
Some gameplay footage and the developers talking. (http://www.gamevideos.com/video/id/18489)
I didn't realize the gold cart would move faster when there were more people near it, nor that it healed (althoguh I should have recognized those beams, duh).
Shadowrat
04-21-2008, 10:13 AM
i think it's weird that 2fort seems like it's no fun because it's too small, yet mach4 is even smaller, but (i think) is more fun.
I'm not sure it is the size that puts me off 2fort. I shall mull over what it might be, but I too think mach4 (and turbine for that matter) are enjoyable, but I do not enjoy 2fort.
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