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Circuit
08-01-2007, 05:46 PM
This is from a German gaming site. It was translated already on the forum I saw it posted, so I'm not sure who the author is interviewing for this information. It sounds pretty legit, though.

What are the features of the new expansion?

Wrath of the Lich King builds on the rich foundation established in World of Warcraft and The Burning Crusade, providing a wealth of new content for players to explore. The harsh, forbidding continent of Northrend, home of the Lich King and his undead minions, will be uncovered on the world map, and to contend with the new challenges found there, players will be able to advance to level 80, acquiring potent new abilities and talents along the way.

In addition, Wrath of the Lich King will introduce the death knight hero class to World of Warcraft. Once certain criteria are met, players will be able to create a new death knight character, which will start at a high level. Furthermore, player-vs.-player battles will reach a new level of intensity with the addition of siege weapons and destructible buildings, not to mention a new battleground. There will also be an abundance of new quests, dungeons, monsters, items, and recipes -- as well as a new profession, inscription -- for players to try out. The expansion will include some additional character-customization options for players as well. We'll be going into more detail on all of these features in the months ahead.

How will the death knight class fit into the game?

The death knight combines martial prowess with dark, necromantic energies. Players might be familiar with the death knight from previously released Warcraft games -- most recently, in the campaigns for Warcraft III: Reign of Chaos and the Frozen Throne expansion, the former paladin Arthas became a death knight and wreaked havoc across Azeroth and Northrend before fusing with the spirit of Ner'zhul to become the Lich King. The death knight is the first hero class in World of Warcraft; once certain criteria are met, players will unlock the ability to create a new death knight character, which will begin play at a high experience level. We're currently exploring various options for how the death knight will play and the types of abilities at its disposal, and we'll be revealing more information about this new class as we get further along in development.

Will the death knight have any abilities from previously released Warcraft games?

The way we portrayed death knights in past Warcraft games is certainly a source of inspiration, but we are still determining how best to capture that feel within the mechanics of World of Warcraft, and haven't made any final determinations on specific abilities.

What role will the death knight play in groups and raids?

In general terms, the death knight can be considered a type of class that combines damage dealing and tanking, but naturally it will have an array of unique abilities as well.

What races will be allowed to play death knights?

We haven't yet made a final determination about which races can be death knights. However, the class will be available to both the Alliance and the Horde.

Will there be additional hero classes in the future?

Yes, we do intend to add more hero classes in the future, but right now our focus is on the current expansion.

What is the story background of the expansion?

Players last visited Northrend in the Warcraft III expansion, when Arthas Menethil fused with the spirit of Ner'zhul to become the Lich King, one of the most powerful entities in the Warcraft universe. He now broods atop the Frozen Throne, deep in Icecrown Citadel, clutching the rune blade Frostmourne and marshaling the undead armies of the Scourge. In Wrath of the Lich King, the greatest champions of the Alliance and the Horde will do battle with the Scourge amid Northrend's howling winds and fields of jagged ice, and ultimately face the Lich King himself.

Will players actually get to encounter Arthas himself?

Players will be skirmishing with the minions of Arthas from the moment they set foot on Northrend. He will be a constant presence as players progress through the expansion content -- which will culminate in a showdown with the dread Lich King himself.

Can you discuss some of the new talents and abilities that will be available from level 70 to level 80?

As with character advancement up to level 70, players will gain access to an array of potent and exciting new abilities and talents as they make their way from level 70 to level 80. However, it's still too early to get into specifics on these.

How long will it take to advance from level 70 to level 80?

We were pleased with the pacing from level 60 to level 70 in The Burning Crusade, and we intend to take a similar approach to pacing character advancement in Wrath of the Lich King. However, the specific amount of time that it will take players to reach level 80 will vary widely based on play style.

What can you reveal about Northrend?

The first area of Northrend we're showcasing is the Howling Fjord, a region of grasslands overlooking massive cliffs at the southeastern edge of the continent. This, along with the Borean Tundra, is the front line of the war against Arthas, and players will come face to face with his minions as soon as they set foot on Northrend. Eventually, as players progress further, they will explore the Grizzly Hills, Dragonblight, and more. We'll be showing off some of these new areas in the months ahead.

What's the level requirement to enter Northrend?

Players of any level who have purchased the expansion can visit Northrend. However, all of the content is designed for players level 68 and up.

How many new dungeons will be in the expansion?

The first dungeon players will enter is Utgarde Keep, which is intended for five players around level 70. Utgarde is inhabited by the Vrykul, a Viking-like race bent on proving their strength to the Lich King, who will raise the most worthy of their warriors to serve him beyond the grave. We intend to provide a variety of dungeons comparable to that in The Burning Crusade and will be revealing more details about some of these in the months ahead.

Do you plan to continue with the 25-player model for raids?

Yes, we've been pleased with the tactics, intensity, and variety of the 25-player raid model, and plan to continue with it.

In what ways will players be able to further customize their characters in the expansion?

In addition to the numerous new character-customization options that will be available with all of the new weapons and armor added by the expansion, we'll be offering some fun ways to alter both existing and new characters with regard to dances and hairstyles, but we're not ready to go into more detail just yet.

What can you reveal about the new profession coming with the expansion?

Inscription allows the player to permanently enhance their spells and abilities and to create mysterious items of power to use, trade, and sell.

What can players expect with regard to player-vs.-player combat in the expansion?

Players will be able to take control of siege weapons and use them to destroy opposing buildings, adding a new layer of complexity to PvP battles. Naturally, we'll be providing some fun places to put these new tools to good use, and we'll be revealing more information about them in the months ahead, in addition to the new battleground content being added.

Can you give a sneak peek at the new recipes and items in the expansion?

There will be hundreds of new recipes and thousands of new items available, but we're not ready to discuss specific examples just yet.

Will there be any graphical enhancements?

There will be hundreds of new recipes and thousands of new items available, but we're not ready to discuss specific examples just yet.

How many zones will be in the expansion?

Northrend will be roughly equivalent to Outland in terms of size and scope.

Will there be any new cinematic scenes?

Yes, our cinematics department is hard at work preparing a new intro movie for the expansion.

Release/Availability

Do you need to own the expansion to play with friends who have it?

There will be many aspects of the expansion that will be available to all players. However, in order to experience certain content, such as Northrend, or be able to play as a death knight, players must purchase the expansion.

Will there be an open beta test of the expansion?

We have not yet determined whether the expansion will require an open beta test. If we do decide to conduct a beta test, details will be posted on the official World of Warcraft website once we've gotten further along in the development process.

When will the expansion be released? How much will it cost?

We have not yet announced a release date for the expansion set. However, we expect to announce further details, including the release date and price, on our community website in the months ahead. Please stay tuned to [link] for more information.

Will there be a collector's edition?

We have not yet made any determination about whether there will be a collector's edition of Wrath of the Lich King. We'll be announcing details such as this closer to release.

Will a Mac version be available simultaneously with the PC version?

Yes. As with all of our games, Wrath of the Lich King will be compatible with and optimized for both the Windows and Macintosh platforms.

Will the expansion be released globally at the same time?

We recognize that players throughout the world will be eager to experience all of the new content being added with Wrath of the Lich King, and we will make every effort to release the expansion simultaneously worldwide. However, there's always the possibility that unforeseen circumstances could delay the launch in any given region. We'll share the launch timing with players in each region as soon as the plans have been finalized.

Tai
08-01-2007, 05:52 PM
Still no player/guild castles I see. They even say the level pacing will be the same. I still want to see something NEW.

Circuit
08-01-2007, 06:03 PM
What do you mean by "new"? They're adding content and a hero class. They're not going to change their formula.

Q
08-01-2007, 06:54 PM
Awesome, the gankers can now kill lowbies with a hero class!

Circuit
08-01-2007, 07:57 PM
I'm curious what the qualifications for opening the hero class will be.

FoeKilla
08-01-2007, 08:24 PM
I'm curious what the qualifications for opening the hero class will be.

PLAYING!

Tick
08-01-2007, 10:08 PM
I don't see how a Death Knight hero class fits in on either side..you're going to battle the great evil guy that both factions are battling by turning into the same thing he was turned into as he rose to power? That seems dumb. I could sort of see it as a horde class, as the undead are on the horde side, but it makes zero sense to me as an alliance class.

Circuit
08-02-2007, 12:23 AM
PLAYING!

Hey, I played plenty by myself for a while. You were always off doing your own thing and I ran out of things to do with Slappy. I got my paladin up to 49 but quit out of boredom. Most of the 1 to 60 game just isn't fun to play solo for me.

Sir Lucius
08-02-2007, 06:43 AM
I'm not really too excited about this. It seems like it's just making a huge gap -- the idea of going 0-80 isn't very appealing. Though I am curious to see how badly they screw up priest talents.

Falhawk
08-02-2007, 07:05 AM
what would be smart for blizzard is to do what Mythic did with DAoC. As soon as you have one character at max level you can roll a new character starting at a higher level. In DAoC the level cap was either 40 or 50, cna't remember. However once you had one you could roll a new character starting at 20.

Sir Lucius
08-02-2007, 07:21 AM
Let me start at 40 and we'll talk.

jackrabbit
08-02-2007, 10:11 AM
40 with a mount!

Falhawk
08-02-2007, 10:22 AM
40 acres and a mule?

Harka
08-02-2007, 10:30 AM
with a chicken in every pot

Kermit
08-02-2007, 11:27 AM
Is it just me or does that sound somehow racist...

Don't feed the trolls.

Also, new content is good, and I will probably be back in the fall/winter expansion pack or no. But unless I have someone to adventure with, I have a feeling I won't last long. After about level 30, the game just sucks to solo.

Falhawk
08-02-2007, 12:06 PM
i actually plan on reactivating at some point in the fall

Sir Lucius
08-02-2007, 12:52 PM
I plan on playing Rock Band at some point in the fall.

Patton
08-02-2007, 06:00 PM
Temptation!

Paladin
08-02-2007, 07:34 PM
Screw starting at high level...

Let me play 1-30 and then let me skip directly to 60. The grind from 30 to 60 absolutely SUCKS!!!!

Q
08-02-2007, 10:20 PM
It wouldn't suck so much if they actually added in some new mid level zones.

Circuit
08-03-2007, 12:27 AM
Or more interesting quests. I like the zones for the most part. It's the quests that get boring. They need to retool at least some of the existing quests to be more like what they've got in TBC. Or at the very least, give me an alternative to having to get ganked in STV or do the boring Desolace quests. :p

Falhawk
08-03-2007, 08:19 AM
I agree with Q, they should really add some content for mid level advancement.

jackrabbit
08-03-2007, 04:14 PM
This didn't really have my attention until i saw the trailer (http://www.shacknews.com/onearticle.x/48279).

Tick
08-03-2007, 10:35 PM
you're surprised that Blizzard made a hell of a trailer?

Paladin
08-04-2007, 09:19 PM
IGN posted their thoughts after some hands-on with a playable portion of the expansion Blizzard demoed at Blizzcon:

http://pc.ign.com/articles/810/810720p1.html (SPOILER HEAVY)

Andri
08-05-2007, 10:47 AM
The idea of another expansion makes me cry and wanting to cancel my account until it comes out. Most people do not even have full tier 4 gear (I am exalted wit Karazhan and do not have a single piece of tier 4 actually -- I must be suffering from the curse of Gundar or something), not to speak of tier 5. Why don't they milk the first expansion for whatever it's worth before bringing out new content? I mean, how many people have even set foot into the Black Temple at this time? Or if they want to bring in Northrend, why not leave it at lvl 70? I really don't understand Blizz on this one.

Circuit
08-05-2007, 04:09 PM
Well, at the same time, why can't people continue doing the TBC stuff they havent finished, new expansion or no? Guilds only move forward as quickly as possible on this stuff to compete with other guilds who do the same thing. You don't have to play the new content.

Falhawk
08-06-2007, 09:34 AM
i agree with circuit

hell I still want to do onxyia and MC

Circuit
08-06-2007, 11:21 AM
There are lots of instances I'd like to see.

Postal
08-07-2007, 10:23 AM
I started playing some of the new low content for the hell of it. I made the two new races on the care bear server thrall just to see what their starting areas were like. I also made some horde to play through some of that starting area. Once they hit 20-30 I'll probably stop playing them. Its nice that all the low areas now have low populations with everyone in the outlands.

jackrabbit
08-07-2007, 01:50 PM
it's a 2-edged sword, Postal.

I had to return to my lowbies after getting 2 characters to 70. Trying to level up your 60 in the Outlands is an slideshow of 8 minutes of questing, 2 minutes of walking back to your corpse after being ganked by a 70 (usually from a flying mount). I actually started timing the minutes between resurrection and being ganked again. It was normally between 8 and 15 minutes.

Andri
08-08-2007, 04:17 PM
JR, you need to update your experience. And if anybody still wants to see MC and Ony... it can be arranged.

As far as doing old content after an xpac goes... Ashen tried. It just didn't fly. Even at level 70 you could not just walk into Naxx and think you would not wipe. It would have been a lot easier to do than at lvl 60 -- no doubt about that -- but it still required an organized group of 40-ish people who would accept wiping a bunch of times on each boss... for what? Level 60 purples for your lvl 70 char? You know how it's going to be: with such inferior gear horde will rape you wherever you go.

Ok, or in short: I want my f*** tier 5 set. TY.

Circuit
08-08-2007, 10:32 PM
But see, that's just it. People complained the loot wasn't good enough to do those old instances, right? That just seems dumb to me. I like getting new gear as much as the next guy, but the actual experience of doing an instance I've never seen is far more important to me.

Falhawk
08-09-2007, 05:39 AM
again I agree with circuit. I want to do those old instances because I've never seen them before. I don't care about the loot


However I was thinking about those old instances the other day and how they become deprecated with each level cap raise. I think what they should do is create a new soulbound system. The drops from those dungeons shouldn't be soulbound to the character that picks it up, but at the same time shouldn't be sellable. Perhaps they become soulbound to the account. That way if you had a level 60 character you could transfer the equipment to them. Old instances would get run for equipment that way I'd bet.

Postal
08-09-2007, 07:39 AM
I would like to see some of the old instances too. How many people still have accounts? It would be nice if they made more 5 man instances. Have any of you done the time cavern stuff? Think some of that is 5 man.

Falhawk
08-09-2007, 07:41 AM
that was a pretty good post

postal

jackrabbit
08-09-2007, 07:41 AM
I still have a live account and a pair of 70s. I'd be happy to run through anything, provided someone can help me with the Arathi and STV group quests after. :)

Tai
08-09-2007, 08:04 AM
I am still on an FPS kick and cannot reactivate, but take pictures.

Falhawk
08-09-2007, 08:08 AM
unless we can do an instance with a group of 5 non-healers I doubt we'd get much done

Q
08-09-2007, 08:22 AM
I've been rather bored lately, but not sure if I'm bored enough to reactivate WoW :p.

Patton
08-09-2007, 09:01 AM
Ok, or in short: I want my f*** tier 5 set. TY.

ancient bone bow

Fitty
08-09-2007, 09:54 AM
I've been rather bored lately, but not sure if I'm bored enough to reactivate WoW :p.

I hear you brother

Tai
08-09-2007, 11:16 AM
I am sure I am not. :)

Postal
08-09-2007, 11:17 AM
Fal I'm a 70 Druid (Resto). I won't be able to heal for many of the big instances but I have healed for the 1st part of the time cavern stuff a couple of times. Of coarse we died a lot with me healing but I swear that wasn't all my fault.

JR I'm on IM more then a few nights. Bug me and I can bring on someone to get you through those quests.

FoeKilla
08-09-2007, 12:36 PM
JR, if our time's sync up I'm always willing to help out too

jackrabbit
08-09-2007, 01:11 PM
I know, I just hate bugging people to help out. I feel like a little mooch. The only reason I asked for Kurzen was cause I told that PUG I'd help him. I'd forgotten that Kurzen was 4 levels higher than me and elite.

Tai
08-09-2007, 02:17 PM
Isn't PUG like level 70?

Tai
08-09-2007, 02:28 PM
ah, maybe I am thinking of Puck.

Paladin
08-09-2007, 09:00 PM
JR, I'm still active. Been gone all this week with my computer suffering from an Ati driver meltdown, but I'm reinstalling WoW on a clean XP install as I type this. I should be pack on Saturday. Any time I'm on, if you need help, just ask. I think Pokey is parked in Booty Bay at the moment, and I don't mind helping with quests or dealing with gankers.

I'm usually on leveling my lowbies, but switching to Pokey is no problem.

I too would love to see Onyxia and MC, as well as maybe doing a bunch of the the 60 5-man's with Kurage in leiu of trying to grind 60-63 in Outland.

pogozorro
08-11-2007, 04:07 AM
Surprise! I still have an active account, and my two weeks of vacation are over.

Let me know and I can help with my multitude of 70s.

Sir Lucius
08-11-2007, 08:22 AM
Fools, you're playing right into Blizzard's hand. Release preview of content, people reactivate to play new content, delay...delay...delay...BAM burn out. New content out, buy, still burnt out, too late -- got you fucker.

I don't want to play this, not because I think it will be bad, but because it's a god damn drug. I'm going to do everything I can to find something else to occupy my time besides world of warcraft. Besides, 70 talent points? Argh, I'd never get off of wowhead. Dammit. Damn you -- I won't play your game.

Andri
08-11-2007, 09:37 AM
Yes, please all come back to play. There are so many 5 man instances now that I can never remember what all the abbreviations stand for or what nasty stuff all the bosses do. And I still play this game almost EVERY FRIGGIN DAY. And since I still need rep with pretty much all of the instance factions, I am always willing to lend a healer's hand.