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FoeKilla
10-03-2005, 08:12 PM
QUAKE 4 PC TO HIT STORE SHELVES IN MID-OCTOBER

Mesquite, TX – October 3, 2005 – id Software™, Raven Software and Activision, Inc. (Nasdaq: ATVI) have confirmed Earth’s invasion of Stroggos with the announcement that QUAKE 4™ PC has entered manufacturing and will begin shipping to retail stores nationwide on Tuesday, October 18. The long awaited sequel to QUAKE II®, QUAKE 4 enlists gamers in the role of Matthew Kane, a member of the Earth Defense Force’s legendary Rhino Squad, to penetrate deep into the heart of the Strogg war machine and engage in a series of heroic missions to destroy the barbaric alien race.

“On October 18, QUAKE is dialing it up to 4.0 on the Richter Scale with this new chapter in Earth’s war against the Strogg,” said Todd Hollenshead, CEO, id Software. “Fusing an epic war-story driven single player campaign, and fast-paced QUAKE III Arena® inspired multiplayer, QUAKE 4 delivers a gaming experience fans will be raving about for years.”

Developed by Raven Software and executive produced by id Software, QUAKE 4 begins only moments after the events of QUAKE II, with the Earth’s fleet launching a massive offensive to the planet Stroggos. As Matthew Kane, an elite member of Rhino Squad, gamers invade the alien stronghold, fighting alone, along side other Marines, and in mechanized walkers and hover tanks as they encounter the Strogg and their disturbing amalgamations of man and machine. Built on id Software’s revolutionary DOOM 3® technology, QUAKE 4 also features fast-paced multiplayer competition modeled after the speed style and feel of QUAKE III Arena.

For more information, fans can visit www.quake4game.com (http://www.quake4game.com). QUAKE 4 has been rated “M” (Mature) by the ESRB

Circuit
10-03-2005, 08:31 PM
Woo! :yay:

pogozorro
10-03-2005, 08:34 PM
“On October 18, QUAKE is dialing it up to 4.0 on the Richter Scale with this new chapter in Earth’s war against the Strogg,” said Todd Hollenshead, CEO, id Software.

Mediocrity, ho! A massive 4.0. I think the ground shakes more when my sister-in-law gets moving for Thanksgiving dinner.

Creole Ned
10-04-2005, 12:52 AM
Yeah, that's either a misquote or Hollenshead has absolutely no idea how the Richter scale works. A 4.0 quake is tiny and cute. I am thinking this is not how he wants people to see Quake 4.

Also, that press release needs more ® and ™.

Also, Part 2: Raven's level of quality has become increasingly uneven over the past few years, so my expectations are low on this one. Hopefully it won't feel like a retread of the turgid Doom 3.

Q
10-04-2005, 07:35 AM
This one gets a big fat *yawn* from me.

I think Raven has been suffering the same problem as id has been over the past few years - the inability to advance their game design beyond what was found in the original Doom.

Medic
10-04-2005, 08:03 AM
I cant believe they are making a movie about it, but in the same vein, the preview for it before Serenity was quite funny.

Circuit
10-04-2005, 08:48 AM
Well, Ned, they have said that there are no monster closets in Quake 4. From all the stuff I've seen so far on the game, it looks like they're using pretty much the same formula as the pre-Quake 3 games and adding lots more stuff like vehicles and better enemy AI as well as friendly AI. To be honest, if someone told me that this was going to be Quake 2 using the Doom 3 engine, I would still buy it on release. The fact that it looks to be a very much improved Quake 2 using the Doom 3 engine with pilotable mech-spiders is just cake.